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The symmetrical Hodr Engine logo features an italic capital letter H on a dark blue background. The H is outlined in gold with a solid blue interior. Two horizontal gold arrows with blue interiors flag the H, one pointing right is positioned above the H, and the other pointing left is positioned below it.  Now that I have finished describing this delightful logo, if you are reading this, you are likely using a screenreader or another form of assistive tool. A warm welcome from the Hodr Engine team. Keep an eye out for inconspicuous messages like this one throughout the website in future. We may be hiding tips, special offers, and even discount codes just for you. Shush, don’t tell anyone.

YOU DONT NEED SIGHT TO HAVE VISION

What is the Hodr Engine?

Hodr Engine is the first user interface making any
design software blind inclusive

The Hodr Engine user interface contains a grid named "Large Arena". Along the left hand side of the screen are options for: settings, add object, properties, delete, back, build and quit. Across most of the screen, emerging from the bottom right is a grid space, at the top of the grid is a search bar, currently typed in is the word "House". There's also an option for Arm Placement and Auto Spacer.
The Hodr Engine user interface now, instead of being empty, contains some objects placed into the grid, along the second row are two houses and below one is a car. Further along the row the houses are located, is a tree. All of these are written as words and you can also see a rotation marker in the grid spaces. At the top right of the grid it says the user is "Carrying tree", this information is read out by a screen reader.

Imaged above are examples of Hodr Engine in it's current working state, in this instance it is being purposed for game design

The Hodr Engine is an accessible user interface that can connect to any back end system so
content can be presented in a screen reader friendly format. This allows blind and visually impaired people to use tools that might otherwise be difficult to access due to their non-inclusive visual interfaces. In addition Hodr supports sighted users of any technical skill level faced with the barrier of overwhelming visual content. Our first application of Hodr Engine is as a
game engine for people of all sight conditions and levels of technical experience,
supporting them to create immersive experiences such as video games.

Testimonials

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"It’s so exciting to see more innovative solutions created in this support of access needs, that

technology could do so much to support so many in revolutionary ways, opening up entire new

markets to those that are being underserved by what’s available on the market right now. There’s

still so much to get out of games beyond those that are tied to visual aspects."

Alina Cameron (She/Her)

Innovation Lead - Creative Catalyst

“I have been following the development of the Hodr engine from its initial conception to its current release state. It provides a simple and effective mechanism for producing high-quality audio-visual games. As such this can only be a major step forward in accessibility for games enthusiasts with visual impairment, enabling them to both generate and play games based on flexible and easily configurable soundscapes.”

Adrian R. Jackson (He/ him)

Retired Lecturer at the University of Huddersfield’s school of Computing and Engineering

“I was extremely impressed by Hodr Engine’s vision to enable visually impaired game developers to participate in the creation of games for other visually impaired players, alongside sighted players. As a Patent Attorney specialising in software (and a former adviser to King, the makers of Candy Crush), I could see that there are unique innovations in the engine.”

Virginia Driver (She/her)

European Patent Attorney

"Thank you so much for creating this kind of thing. It's not a novelty or gimmick, it fills a viable niche which will bring value to people. I have always wanted to be able to make games, but find the inaccessibility in current game dev tools and culture to be overwhelming and frustrating. This gives me hope that one day I might be able to do what I've always wanted.” 

Herbet (He/Him)

Hodr Engine Demo Tester

Contact Us

We are a small but passionate team who enjoy hearing from users, fellow developers and anyone interested in collabarating with Hodr to create acessible design software.​

If you have any questions and comments or are interested in partnering with us, please fill out the contact form below to get in touch.

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3M Buckley Innovation Center

Firth Street

Huddersfield

HD1 3BD

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